Version 0.3 release: better Godot export and 2x2 autotile template
TilePipe - tileset pipeline tool » Devlog
Changelog:
- Created a Godot export dialog, moving towards adding new autotiles to existing Godot tilesets
- Added 2x2 Wang template when only corner neighbours are tested
- Added selection between 2x2 and 3x3min exports modes on exporting to Godot
- You can now reload input texture with F5 key
- Created a tutorial video
- Latest debug builds are now publicly available at itch.io https://aleksandrbazhin.itch.io/tilepipe-testing
Files
tilepipe-windows.zip 14 MB
Version 2 May 14, 2021
tilepipe-examples.zip 77 kB
Version 2 May 14, 2021
tilepipe-linux.zip 15 MB
Version 2 May 14, 2021
tilepipe-mac.zip 14 MB
Version 2 May 14, 2021
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TilePipe - tileset pipeline tool
A tool to speedup tileset creation
Status | In development |
Category | Tool |
Author | aleksandrbazhin |
Tags | 2D, Tilemap, Tileset, tool, tools |
Languages | English |
More posts
- 0.4.8.1 - fixed a crash, occuring when a prevoiusly used texture is missingJul 25, 2022
- It is now opensourceMar 02, 2022
- 0.4.8 is out: a better collision generator and improved Godot exporter UIJan 16, 2022
- 0.4.7.1 - fix a couple of bugs in collision saving to the Godot TilesetsJan 10, 2022
- Version 0.4.7 - automated collision shape generationJan 10, 2022
- 0.4.6 - fixed Godot exportet bug, faster Overlay rendering and less resource con...Jan 03, 2022
- Version 0.4.5 - faster rendering and proper randomizationJan 03, 2022
- Release 0.4.4 - the last with Mac OSX binaries for the near futureDec 27, 2021
- Version 0.4.3 is out - full 255-tile tilesets can now be generatedDec 18, 2021
- 0.4.2 - fixed the crash on missing input imageJul 28, 2021
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