0.4.2 - fixed the crash on missing input image
TilePipe - tileset pipeline tool » Devlog
There was a reported crash, which happened when you deleted your input texture you were working with and restarted the TIlePipe. On the next start it was trying to load the image and the related UI state, but failed due to missing image. Now it reverts to the example.
Files
tilepipe-windows.zip 14 MB
Version 0.4.2 Jul 28, 2021
tilepipe-examples.zip 77 kB
Version 0.4.2 Jul 28, 2021
tilepipe-linux.zip 15 MB
Version 0.4.2 Jul 28, 2021
tilepipe-mac.zip 14 MB
Version 0.4.2 Jul 28, 2021
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TilePipe - tileset pipeline tool
A tool to speedup tileset creation
Status | In development |
Category | Tool |
Author | aleksandrbazhin |
Tags | 2D, Tilemap, Tileset, tool, tools |
Languages | English |
More posts
- 0.4.8.1 - fixed a crash, occuring when a prevoiusly used texture is missingJul 25, 2022
- It is now opensourceMar 02, 2022
- 0.4.8 is out: a better collision generator and improved Godot exporter UIJan 16, 2022
- 0.4.7.1 - fix a couple of bugs in collision saving to the Godot TilesetsJan 10, 2022
- Version 0.4.7 - automated collision shape generationJan 10, 2022
- 0.4.6 - fixed Godot exportet bug, faster Overlay rendering and less resource con...Jan 03, 2022
- Version 0.4.5 - faster rendering and proper randomizationJan 03, 2022
- Release 0.4.4 - the last with Mac OSX binaries for the near futureDec 27, 2021
- Version 0.4.3 is out - full 255-tile tilesets can now be generatedDec 18, 2021
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