Version 0.2 is out: major UI update
Version 0.2 is out with some new features and a lot of UI improvements.
Features:
- Tile spacing now can be added to result texture
- Output size selector now has option "no scaling", which determines the tile size from input image
- Added one more template to available ones
- Major rework of user session settings storage
- Examples are now included in every release
- Versioning, releases and naming are now automated, so itch.io app should automatically update TilePipe
- Created a site on github pages with tutorial https://aleksandrbazhin.github.io/tilepipe_site/
- Many small UI behavior improvements
- Created a project with bleeding-edge debug builds https://aleksandrbazhin.itch.io/tilepipe-testing (password is "DebugTilePipeItIs")
Files
Get TilePipe - tileset pipeline tool
TilePipe - tileset pipeline tool
A tool to speedup tileset creation
Status | In development |
Category | Tool |
Author | aleksandrbazhin |
Tags | 2D, Tilemap, Tileset, tool, tools |
Languages | English |
More posts
- 0.4.8.1 - fixed a crash, occuring when a prevoiusly used texture is missingJul 25, 2022
- It is now opensourceMar 02, 2022
- 0.4.8 is out: a better collision generator and improved Godot exporter UIJan 16, 2022
- 0.4.7.1 - fix a couple of bugs in collision saving to the Godot TilesetsJan 10, 2022
- Version 0.4.7 - automated collision shape generationJan 10, 2022
- 0.4.6 - fixed Godot exportet bug, faster Overlay rendering and less resource con...Jan 03, 2022
- Version 0.4.5 - faster rendering and proper randomizationJan 03, 2022
- Release 0.4.4 - the last with Mac OSX binaries for the near futureDec 27, 2021
- Version 0.4.3 is out - full 255-tile tilesets can now be generatedDec 18, 2021
- 0.4.2 - fixed the crash on missing input imageJul 28, 2021
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